Most business-to-business (B2B) email is serious. I don’t think I’ve ever written a funny one, except for one that featured a comedian as a conference’s keynote presenter.
But the truth is people, even mature, responsible adults, want to have fun.
That point was driven home to me when I attended an advergaming panel hosted by the New York American Marketing Association (NYAMA) and moderated by New York Times advertising columnist Stuart Elliott. (If you ever get a chance to go to an NYAMA panel hosted by Elliott, go. He’s a hoot!)
"Advergaming" is the new term for combining advertising with gaming, the global phenomenon popular not only with kids playing Game Boys but with adults as well.
Some startling statistics gleaned from the panel discussion:
Makes you look at gaming in a whole new light, huh? These adults are the same people you target by email. It stands to reason a little fun is in order.
For example, I just received an email from Staples featuring an online charity auction for celebrity-autographed staplers -- signed by the likes of Paris Hilton, the Dixie Chicks, Donald Trump, and Ringo Starr. Staples must send me an email about every other day with serious benefits, like rebates and sales. Mostly I ignore them unless I’m actually ready to buy. This novel stapler promotion got me to open the email. Though I didn’t outbid the current $755 asking price for the Donald Trump stapler, it did give me a chuckle. It gave me a sense the Staples brand has a little more personality than I had otherwise considered.
The advergaming experts did say games work best with established brands that consumers know and trust already and that are associated with fun. But that leaves a lot of room for brands such as American Express, Zagat, and Travelocity, all which cater to the B2B audience. Also, a lot of high-tech products would benefit from using games to attract IT folks.
Some advergaming options available to marketers:
The most important thing according to gaming experts is advertising should never detract from game play. If it does, you’ll only turn off the audience.
Investigate this line of thought, because gaming is only getting bigger. In Korea, guys take their girlfriends to gaming cafés on dates -- where they play Internet games against each other and other players around the country.
In four to six years, the technology will allow gamers to use networked devices. Games will be broadcast and played in real time; they’ll also be more episodic (allowing for easier product placement.)
In the near future, office talk on Monday morning will still be about the game over the weekend, but it’ll be a very different game than those broadcast on TV. It’ll be the one everyone actually played in -- virtually.
If your B2B email efforts have reader fatigue, spice them up with a little fun. Your readers will thank you for giving them a break in their day -- and they may open more of your future email messages.
Want more email marketing information? ClickZ E-Mail Reference is an archive of all our email columns, organized by topic.
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Karen Gedney, an award-winning creative director and copywriter, shared her insights as a ClickZ Experts contributor from 2000 through 2009. She was known for her successful track record of achieving high e-mail response rates for Fortune 1000 companies and leading organizations. She died Nov. 16, 2010.
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