How Desperados turned dance steps into DE&I donations
Inclusive marketing

How Desperados turned dance steps into DE&I donations

1y Benjamin Broomfield

How Desperados turned dance steps into DE&I donati...

"The party scene is consumed by younger people who are exploring, experimenting and having fun with parties. This generation is incredibly open to tec...

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Will 2019 be a momentous year for mobile marketing?
Disruptive MarTech

Will 2019 be a momentous year for mobile marketing?

5y Luca Mastrorocco

Will 2019 be a momentous year for mobile marketing...

The average US adult spends more than 3.5 hours a day on mobile. Here are just a handful of the developments we can expect in mobile marketing for 201...

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6 ways HQ Trivia could open up to advertisers
Digital Marketing

6 ways HQ Trivia could open up to advertisers

6y Mike O'Brien

6 ways HQ Trivia could open up to advertisers

We're probably not the only ones who play HQ Trivia every afternoon and then speculate about how the game doesn't have an advertising model, but what ...

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6 cutting-edge digital marketing ideas to reinvigorate your brand
Disruptive MarTech

6 cutting-edge digital marketing ideas to reinvigorate your brand

7y Rebecca Sentance

6 cutting-edge digital marketing ideas to reinvigo...

Most ‘digital marketing ideas’ or ‘digital marketing strategy’ pieces tend to be written and published at the beginning of the year, when everything’s...

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Is gaming the next big marketing frontier?
Disruptive MarTech

Is gaming the next big marketing frontier?

7y Rebecca Sentance

Is gaming the next big marketing frontier?

Mary Meeker’s recently-released Internet Trends 2017 report featured a wealth of statistics analyzing the explosion of popular gaming and what it mean...

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Mary Meeker report puts China (and WeChat) on the global stage
Asia

Mary Meeker report puts China (and WeChat) on the global stage

8y Sophie Loras

Mary Meeker report puts China (and WeChat) on the ...

This week, venture capitalist Mary Meeker released her annual Internet Trends report, and China was a key focus. Read More...

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Thinking beyond the headset: 3 ways brands can utilize virtual reality
Marketing

Thinking beyond the headset: 3 ways brands can utilize virtual reality

8y Yuyu Chen

Thinking beyond the headset: 3 ways brands can uti...

Regardless of its gaming roots, virtual reality has grown and will continue to play a significant role in e-commerce, storytelling and social media. R...

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How brands use WeChat for impact and engagement
Asia

How brands use WeChat for impact and engagement

9y Elisa Harca

How brands use WeChat for impact and engagement

WeChat is China's most indispensable app. Here is a look at how brands from Kate Spade to Chanel are using this versatile platform to market to Chines...

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3 Ways to Build Peer-to-Peer Engagement
Marketing

3 Ways to Build Peer-to-Peer Engagement

9y Dave Evans

3 Ways to Build Peer-to-Peer Engagement

When paired with other marketing efforts, peer-to-peer engagement, examples of which include gamification and redirection, can lift your likelihood of...

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Sprite Moves Online to Push Millennials In China Offline
Asia

Sprite Moves Online to Push Millennials In China Offline

9y Sophie Loras

Sprite Moves Online to Push Millennials In China O...

Sprite is hoping a multi-channel initiative to encourage young people to spend more time outdoors over the summer will drive brand awareness in China....

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Turning 5-Second Content Into Million Dollar Returns
Asia

Turning 5-Second Content Into Million Dollar Returns

9y Joseph Tsang

Turning 5-Second Content Into Million Dollar Retur...

WeChat is every marketer's go to platform in China right now, but creating shareable content to tap its 500 million users is the key. Read More...

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How Customer Engagement Campaigns Impact Customer Experience
Social

How Customer Engagement Campaigns Impact Customer Experience

9y Roger Katz

How Customer Engagement Campaigns Impact Customer ...

What is customer engagement, and how can brands use it to enhance customer experience? From encouraging personalization to challenging customer knowle...

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VIDEO: Developing a Mobile-First Strategy to Reach Indonesia's Masses [#CZLJKT]
Asia

VIDEO: Developing a Mobile-First Strategy to Reach Indonesia's Masses [#CZL...

9y Sophie Loras

VIDEO: Developing a Mobile-First Strategy to Reach...

In this video interview, Ari Fadyl, head of digital transformation and innovation at AXA Indonesia, shares his insights on the consumer journey in Ind...

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Air Wick's Scent Decorator Campaign Pairs Hard Science With Gamification
Marketing

Air Wick's Scent Decorator Campaign Pairs Hard Science With Gamification

9y Emily Alford

Air Wick's Scent Decorator Campaign Pairs Hard Sci...

Air Wick's new Scent Decorator microsite helps users search products by offering an interactive, BuzzFeed-style quiz to sort consumers by scent person...

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New Havas Brand to Drive More Than $70M in Data-Related Revenue
Data insights

New Havas Brand to Drive More Than $70M in Data-Related Revenue

9y Yuyu Chen

New Havas Brand to Drive More Than $70M in Data-Re...

The ad network has consolidated its full-service global agency Havas EHS and data intelligence agency Havas Discovery into one new brand called Helia....

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Scoring With Gamified Content
Marketing

Scoring With Gamified Content

10y Robin Neifield

Scoring With Gamified Content

Many marketers are seeing huge gains by producing gamified content. Are you utilizing this strategy? Read More...

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Cookie Run Boosts Messaging Apps' Revenue in Asia
Asia

Cookie Run Boosts Messaging Apps' Revenue in Asia

10y Yuyu Chen

Cookie Run Boosts Messaging Apps' Revenue in Asia

Mobile game Cookie Run has been working closely with messaging apps to generate revenue for both its messaging partners and its parent company Devsist...

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Ford Scores 8.76% CTR on Test of Gamified CAPTCHA Alternative
Display Advertising

Ford Scores 8.76% CTR on Test of Gamified CAPTCHA Alternative

10y Susan Kuchinskas

Ford Scores 8.76% CTR on Test of Gamified CAPTCHA ...

A Ford Fiesta campaign testing a new kind of site visitor verification saw above-average click-through rates (CTR) of 8.76 percent, as well as 133 hou...

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Gamification for Businesses: Q&A with Mario Herger
Asia

Gamification for Businesses: Q&A with Mario Herger

11y Mark Schreiber

Gamification for Businesses: Q&A with Mario Herger

Are marketers applying gamification in their brand campaigns using it well? Read More...

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