Internet May Lead to Power Shift in Sports Industry

Just as the Internet turned the traditional brokerage market upside down, the same fate may await the sports industry, as networks lose power to teams and leagues, according to Forrester Research.

More than 22 percent of the households in North America actively follow sports on the Web, according to a report by Forrester Research, and the Internet may soon disrupt the broadcast network monopoly over the delivery of sports entertainment.

New Web technologies will allow professional sports leagues to create and deliver innovative broadband sports programming directly to fans, according to Forrester’s report “The Sports Power Shift.” This will effectively shift power away from the networks and redefine the model behind the sports entertainment business.

The traditional delivery of sports programming found broadcasters, including television and radio at both local and national levels, at the center of the exchange between marketers, professional leagues, and sports fans. The Internet-driven sports power shift, however, moves professional leagues to the center of this once broadcast-centric value chain. As bandwidth improves, league sites, team sites, and the sites of Web partners will provide a non-network distribution alternative, not only for content but for merchandise and tickets as well.

By 2004, the sports power shift will dictate new roles for the major players in the sports marketplace: professional leagues, broadcast networks, marketers, and fans,” said Mark Hardie, senior analyst in New Media Research at Forrester. “For professional leagues like the NFL or associations like the PGA, the Internet will become more than just another distribution channel. It will become an opportunity to exploit whole new revenue streams.”

According to Forrester, the sports power shift will be fueled by advances in technology, including increased broadband access; widespread use of email, chat, and instant messengers; and the proliferation of analysis software and hardware developments. By 2003, more than 27 million households will have broadband access to the Internet, which will be necessary for viewing high-quality streaming video highlights. Meanwhile, Forrester reports, there are firms commercializing military technology to create features such as auto-racing graphics and golf tournament ball positions for video-poor Web users.

In the Web-enabled world of sports entertainment, leagues will no longer license exclusive distribution rights for an event to a single network. Instead, several entities will be able to share the task, offering their own unique experiences on television, the Internet, or on wireless devices, Hardie said.

As viewership fragments, marketing dollars and e-commerce will follow eyeballs. By 2004, Forrester projects that advertising on sports-related Web sites will reach $2.4 billion, with sports-related e-commerce climbing to $4.7 billion. For a typical league such as the NBA, online revenue streams are predicted to contribute as much as 15 percent of total revenues in 2004.

“The sports power shift will force brand advertisers to abandon one-size fits all, mass market advertising in favor of cross-media targeting campaigns,” Hardie said. Not only will sponsorship packages include a prominent presence on sports-related sites, but on-air advertisements will point audiences to archival highlight footage, promotions, and e-commerce opportunities on the Web.

Forrester surveyed 50 professional sports teams and evaluated their Web sites for the report. The median team site revenue today is $100,000 and is dominated by online advertising. Teams expect site revenues will grow tenfold to $1 million by 2004.

Subscribe to get your daily business insights

Whitepapers

US Mobile Streaming Behavior
Whitepaper | Mobile

US Mobile Streaming Behavior

5y

US Mobile Streaming Behavior

Streaming has become a staple of US media-viewing habits. Streaming video, however, still comes with a variety of pesky frustrations that viewers are ...

View resource
Winning the Data Game: Digital Analytics Tactics for Media Groups
Whitepaper | Analyzing Customer Data

Winning the Data Game: Digital Analytics Tactics for Media Groups

5y

Winning the Data Game: Digital Analytics Tactics f...

Data is the lifeblood of so many companies today. You need more of it, all of which at higher quality, and all the meanwhile being compliant with data...

View resource
Learning to win the talent war: how digital marketing can develop its people
Whitepaper | Digital Marketing

Learning to win the talent war: how digital marketing can develop its peopl...

2y

Learning to win the talent war: how digital market...

This report documents the findings of a Fireside chat held by ClickZ in the first quarter of 2022. It provides expert insight on how companies can ret...

View resource
Engagement To Empowerment - Winning in Today's Experience Economy
Report | Digital Transformation

Engagement To Empowerment - Winning in Today's Experience Economy

2m

Engagement To Empowerment - Winning in Today's Exp...

Customers decide fast, influenced by only 2.5 touchpoints – globally! Make sure your brand shines in those critical moments. Read More...

View resource